pub struct UuidMarkerAllocator { /* private fields */ }
Expand description

Basic marker allocator for uuid.

Implementations

Create new UuidMarkerAllocator which will yield UuidMarkers.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Allocates a new marker for a given entity. If you don’t pass an id, a new unique id will be created. Read more

Get an Entity by a marker identifier. This function only accepts an id; it does not update the marker data. Read more

Maintain internal data. Cleanup if necessary.

Tries to retrieve an entity by the id of the marker; if no entity has a marker with the same id, a new entity will be created and marker will be inserted for it. Read more

Create new unique marker M and attach it to entity. Or get old marker if this entity is already marked. If entity is dead then this will return None. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

Tries to create the default.

Calls try_default and panics on an error case.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.