Struct specs::saveload::SimpleMarkerAllocator  
source · [−]pub struct SimpleMarkerAllocator<T: ?Sized> { /* private fields */ }Expand description
Basic marker allocator, uses u64 as identifier
Implementations
sourceimpl<T: ?Sized> SimpleMarkerAllocator<T>
 
impl<T: ?Sized> SimpleMarkerAllocator<T>
Trait Implementations
sourceimpl<T: ?Sized> Clone for SimpleMarkerAllocator<T>
 
impl<T: ?Sized> Clone for SimpleMarkerAllocator<T>
sourceimpl<T: ?Sized> Debug for SimpleMarkerAllocator<T>
 
impl<T: ?Sized> Debug for SimpleMarkerAllocator<T>
sourceimpl<T: ?Sized> Default for SimpleMarkerAllocator<T>
 
impl<T: ?Sized> Default for SimpleMarkerAllocator<T>
sourceimpl<T> MarkerAllocator<SimpleMarker<T>> for SimpleMarkerAllocator<T> where
    T: 'static + ?Sized + Send + Sync, 
 
impl<T> MarkerAllocator<SimpleMarker<T>> for SimpleMarkerAllocator<T> where
    T: 'static + ?Sized + Send + Sync, 
sourcefn allocate(&mut self, entity: Entity, id: Option<u64>) -> SimpleMarker<T>
 
fn allocate(&mut self, entity: Entity, id: Option<u64>) -> SimpleMarker<T>
Allocates a new marker for a given entity. If you don’t pass an id, a new unique id will be created. Read more
sourcefn retrieve_entity_internal(&self, id: u64) -> Option<Entity>
 
fn retrieve_entity_internal(&self, id: u64) -> Option<Entity>
Get an Entity by a marker identifier.
This function only accepts an id; it does not update the marker data. Read more
sourcefn maintain(
    &mut self,
    entities: &EntitiesRes,
    storage: &ReadStorage<'_, SimpleMarker<T>>
)
 
fn maintain(
    &mut self,
    entities: &EntitiesRes,
    storage: &ReadStorage<'_, SimpleMarker<T>>
)
Maintain internal data. Cleanup if necessary.
sourcefn retrieve_entity(
    &mut self,
    marker: M,
    storage: &mut WriteStorage<'_, M>,
    entities: &EntitiesRes
) -> Entity
 
fn retrieve_entity(
    &mut self,
    marker: M,
    storage: &mut WriteStorage<'_, M>,
    entities: &EntitiesRes
) -> Entity
Tries to retrieve an entity by the id of the marker;
if no entity has a marker with the same id, a new entity
will be created and marker will be inserted for it. Read more
Auto Trait Implementations
impl<T: ?Sized> RefUnwindSafe for SimpleMarkerAllocator<T> where
    T: RefUnwindSafe, 
impl<T: ?Sized> Send for SimpleMarkerAllocator<T> where
    T: Send, 
impl<T: ?Sized> Sync for SimpleMarkerAllocator<T> where
    T: Sync, 
impl<T: ?Sized> Unpin for SimpleMarkerAllocator<T> where
    T: Unpin, 
impl<T: ?Sized> UnwindSafe for SimpleMarkerAllocator<T> where
    T: UnwindSafe, 
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
    T: ?Sized, 
 
impl<T> BorrowMut<T> for T where
    T: ?Sized, 
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Pointable for T
 
impl<T> Pointable for T
sourceimpl<T> TryDefault for T where
    T: Default, 
 
impl<T> TryDefault for T where
    T: Default, 
sourcefn try_default() -> Result<T, String>
 
fn try_default() -> Result<T, String>
Tries to create the default.
sourcefn unwrap_default() -> Self
 
fn unwrap_default() -> Self
Calls try_default and panics on an error case.