pub struct MetaTable<T: ?Sized> { /* private fields */ }
Expand description

The MetaTable which allows to store object-safe trait implementations for resources.

For example, you have a trait Foo that is implemented by several resources. You can register all the implementors using MetaTable::register. Later on, you can iterate over all resources that implement Foo without knowing their specific type.

Examples

use shred::{CastFrom, MetaTable, World};

trait Object {
    fn method1(&self) -> i32;

    fn method2(&mut self, x: i32);
}

unsafe impl<T> CastFrom<T> for dyn Object
where
    T: Object + 'static,
{
    fn cast(t: &T) -> &Self {
        t
    }

    fn cast_mut(t: &mut T) -> &mut Self {
        t
    }
}

struct ImplementorA(i32);

impl Object for ImplementorA {
    fn method1(&self) -> i32 {
        self.0
    }

    fn method2(&mut self, x: i32) {
        self.0 += x;
    }
}

struct ImplementorB(i32);

impl Object for ImplementorB {
    fn method1(&self) -> i32 {
        self.0
    }

    fn method2(&mut self, x: i32) {
        self.0 *= x;
    }
}

let mut world = World::empty();

world.insert(ImplementorA(3));
world.insert(ImplementorB(1));

let mut table = MetaTable::<dyn Object>::new();
table.register(&ImplementorA(31415)); // Can just be some instance of type `&ImplementorA`.
table.register(&ImplementorB(27182));

{
    let mut iter = table.iter(&mut world);
    assert_eq!(iter.next().unwrap().method1(), 3);
    assert_eq!(iter.next().unwrap().method1(), 1);
}

Implementations

Creates a new MetaTable.

Registers a resource R that implements the trait T. This just needs some instance of type R to retrieve the vtable. It doesn’t have to be the same object you’re calling get with later.

Tries to convert world to a trait object of type &T. If world doesn’t have an implementation for T (or it wasn’t registered), this will return None.

Tries to convert world to a trait object of type &mut T. If world doesn’t have an implementation for T (or it wasn’t registered), this will return None.

Iterates all resources that implement T and were registered.

Iterates all resources that implement T and were registered mutably.

Trait Implementations

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.