Struct shred::AsyncDispatcher
source · [−]pub struct AsyncDispatcher<'a, R> { /* private fields */ }
Expand description
Like, Dispatcher
but works asynchronously.
Implementations
sourceimpl<'a, R> AsyncDispatcher<'a, R> where
R: Borrow<World> + Send + Sync + 'static,
impl<'a, R> AsyncDispatcher<'a, R> where
R: Borrow<World> + Send + Sync + 'static,
sourcepub fn setup(&mut self) where
R: BorrowMut<World>,
pub fn setup(&mut self) where
R: BorrowMut<World>,
Sets up all the systems which means they are gonna add default values for the resources they need.
sourcepub fn dispatch(&mut self)
pub fn dispatch(&mut self)
Dispatches the systems asynchronously. Does not execute thread local systems.
If you want to wait for the systems to finish,
call wait()
.
sourcepub fn wait(&mut self)
pub fn wait(&mut self)
Waits for all the asynchronously dispatched systems to finish and executes thread local systems (if there are any).
sourcepub fn wait_without_tl(&mut self)
pub fn wait_without_tl(&mut self)
Waits for all the asynchronously dispatched systems to finish without executing thread local systems.
See wait
for executing thread local systems.
sourcepub fn running(&mut self) -> bool
pub fn running(&mut self) -> bool
Checks if any of the asynchronously dispatched systems are running.
sourcepub fn res(&mut self) -> &R
👎 Deprecated since 0.8.0: renamed to world
pub fn res(&mut self) -> &R
renamed to world
Returns the World
.
This will wait for the asynchronous systems to finish.
Renamed to self.world()
.
sourcepub fn world(&mut self) -> &R
pub fn world(&mut self) -> &R
Returns the World
.
This will wait for the asynchronous systems to finish.
Auto Trait Implementations
impl<'a, R> !RefUnwindSafe for AsyncDispatcher<'a, R>
impl<'a, R> !Send for AsyncDispatcher<'a, R>
impl<'a, R> !Sync for AsyncDispatcher<'a, R>
impl<'a, R> Unpin for AsyncDispatcher<'a, R> where
R: Unpin,
impl<'a, R> !UnwindSafe for AsyncDispatcher<'a, R>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more