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//! Joining of components for iteration over entities with specific components.
use hibitset::{BitIter, BitSetAll, BitSetAnd, BitSetLike};
use shred::{Fetch, FetchMut, Read, ReadExpect, Resource, Write, WriteExpect};
use std::ops::{Deref, DerefMut};
use tuple_utils::Split;
use crate::world::{Entities, Entity, Index};
#[cfg(feature = "parallel")]
mod par_join;
#[cfg(feature = "parallel")]
pub use self::par_join::{JoinParIter, ParJoin};
/// `BitAnd` is a helper method to & bitsets together resulting in a tree.
pub trait BitAnd {
/// The combined bitsets.
type Value: BitSetLike;
/// Combines `Self` into a single `BitSetLike` through `BitSetAnd`.
fn and(self) -> Self::Value;
}
/// This needs to be special cased
impl<A> BitAnd for (A,)
where
A: BitSetLike,
{
type Value = A;
fn and(self) -> Self::Value {
self.0
}
}
macro_rules! bitset_and {
// use variables to indicate the arity of the tuple
($($from:ident),*) => {
impl<$($from),*> BitAnd for ($($from),*)
where $($from: BitSetLike),*
{
type Value = BitSetAnd<
<<Self as Split>::Left as BitAnd>::Value,
<<Self as Split>::Right as BitAnd>::Value
>;
fn and(self) -> Self::Value {
let (l, r) = self.split();
BitSetAnd(l.and(), r.and())
}
}
}
}
bitset_and! {A, B}
bitset_and! {A, B, C}
bitset_and! {A, B, C, D}
bitset_and! {A, B, C, D, E}
bitset_and! {A, B, C, D, E, F}
bitset_and! {A, B, C, D, E, F, G}
bitset_and! {A, B, C, D, E, F, G, H}
bitset_and! {A, B, C, D, E, F, G, H, I}
bitset_and! {A, B, C, D, E, F, G, H, I, J}
bitset_and! {A, B, C, D, E, F, G, H, I, J, K}
bitset_and! {A, B, C, D, E, F, G, H, I, J, K, L}
bitset_and! {A, B, C, D, E, F, G, H, I, J, K, L, M}
bitset_and! {A, B, C, D, E, F, G, H, I, J, K, L, M, N}
bitset_and! {A, B, C, D, E, F, G, H, I, J, K, L, M, N, O}
bitset_and! {A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P}
/// The purpose of the `Join` trait is to provide a way
/// to access multiple storages at the same time with
/// the merged bit set.
///
/// Joining component storages means that you'll only get values where
/// for a given entity every storage has an associated component.
///
/// ## Example
///
/// ```
/// # use specs::prelude::*;
/// # use specs::world::EntitiesRes;
/// # #[derive(Debug, PartialEq)]
/// # struct Pos; impl Component for Pos { type Storage = VecStorage<Self>; }
/// # #[derive(Debug, PartialEq)]
/// # struct Vel; impl Component for Vel { type Storage = VecStorage<Self>; }
/// let mut world = World::new();
///
/// world.register::<Pos>();
/// world.register::<Vel>();
///
/// {
/// let pos = world.read_storage::<Pos>();
/// let vel = world.read_storage::<Vel>();
///
/// // There are no entities yet, so no pair will be returned.
/// let joined: Vec<_> = (&pos, &vel).join().collect();
/// assert_eq!(joined, vec![]);
/// }
///
/// world.create_entity().with(Pos).build();
///
/// {
/// let pos = world.read_storage::<Pos>();
/// let vel = world.read_storage::<Vel>();
///
/// // Although there is an entity, it only has `Pos`.
/// let joined: Vec<_> = (&pos, &vel).join().collect();
/// assert_eq!(joined, vec![]);
/// }
///
/// let ent = world.create_entity().with(Pos).with(Vel).build();
///
/// {
/// let pos = world.read_storage::<Pos>();
/// let vel = world.read_storage::<Vel>();
///
/// // Now there is one entity that has both a `Vel` and a `Pos`.
/// let joined: Vec<_> = (&pos, &vel).join().collect();
/// assert_eq!(joined, vec![(&Pos, &Vel)]);
///
/// // If we want to get the entity the components are associated to,
/// // we need to join over `Entities`:
///
/// let entities = world.read_resource::<EntitiesRes>();
/// // note: `EntitiesRes` is the fetched resource; we get back
/// // `Read<EntitiesRes>`.
/// // `Read<EntitiesRes>` can also be referred to by `Entities` which
/// // is a shorthand type definition to the former type.
///
/// let joined: Vec<_> = (&entities, &pos, &vel).join().collect();
/// assert_eq!(joined, vec![(ent, &Pos, &Vel)]);
/// }
/// ```
///
/// ## Iterating over a single storage
///
/// `Join` can also be used to iterate over a single
/// storage, just by writing `(&storage).join()`.
pub trait Join {
/// Type of joined components.
type Type;
/// Type of joined storages.
type Value;
/// Type of joined bit mask.
type Mask: BitSetLike;
/// Create a joined iterator over the contents.
fn join(self) -> JoinIter<Self>
where
Self: Sized,
{
JoinIter::new(self)
}
/// Returns a `Join`-able structure that yields all indices, returning
/// `None` for all missing elements and `Some(T)` for found elements.
///
/// WARNING: Do not have a join of only `MaybeJoin`s. Otherwise the join
/// will iterate over every single index of the bitset. If you want a
/// join with all `MaybeJoin`s, add an `EntitiesRes` to the join as well
/// to bound the join to all entities that are alive.
///
/// ```
/// # use specs::prelude::*;
/// # #[derive(Debug, PartialEq)]
/// # struct Pos { x: i32, y: i32 } impl Component for Pos { type Storage = VecStorage<Self>; }
/// # #[derive(Debug, PartialEq)]
/// # struct Vel { x: i32, y: i32 } impl Component for Vel { type Storage = VecStorage<Self>; }
/// struct ExampleSystem;
/// impl<'a> System<'a> for ExampleSystem {
/// type SystemData = (
/// WriteStorage<'a, Pos>,
/// ReadStorage<'a, Vel>,
/// );
/// fn run(&mut self, (mut positions, velocities): Self::SystemData) {
/// for (mut position, maybe_velocity) in (&mut positions, velocities.maybe()).join() {
/// if let Some(velocity) = maybe_velocity {
/// position.x += velocity.x;
/// position.y += velocity.y;
/// }
/// }
/// }
/// }
///
/// fn main() {
/// let mut world = World::new();
/// let mut dispatcher = DispatcherBuilder::new()
/// .with(ExampleSystem, "example_system", &[])
/// .build();
///
/// dispatcher.setup(&mut world);
///
/// let e1 = world.create_entity()
/// .with(Pos { x: 0, y: 0 })
/// .with(Vel { x: 5, y: 2 })
/// .build();
///
/// let e2 = world.create_entity()
/// .with(Pos { x: 0, y: 0 })
/// .build();
///
/// dispatcher.dispatch(&mut world);
///
/// let positions = world.read_storage::<Pos>();
/// assert_eq!(positions.get(e1), Some(&Pos { x: 5, y: 2 }));
/// assert_eq!(positions.get(e2), Some(&Pos { x: 0, y: 0 }));
/// }
/// ```
fn maybe(self) -> MaybeJoin<Self>
where
Self: Sized,
{
MaybeJoin(self)
}
/// Open this join by returning the mask and the storages.
///
/// # Safety
///
/// This is unsafe because implementations of this trait can permit
/// the `Value` to be mutated independently of the `Mask`.
/// If the `Mask` does not correctly report the status of the `Value`
/// then illegal memory access can occur.
unsafe fn open(self) -> (Self::Mask, Self::Value);
/// Get a joined component value by a given index.
///
/// # Safety
///
/// * A call to `get` must be preceded by a check if `id` is part of
/// `Self::Mask`
/// * The implementation of this method may use unsafe code, but has no
/// invariants to meet
unsafe fn get(value: &mut Self::Value, id: Index) -> Self::Type;
/// If this `Join` typically returns all indices in the mask, then iterating
/// over only it or combined with other joins that are also dangerous
/// will cause the `JoinIter`/`ParJoin` to go through all indices which
/// is usually not what is wanted and will kill performance.
#[inline]
fn is_unconstrained() -> bool {
false
}
}
/// A `Join`-able structure that yields all indices, returning `None` for all
/// missing elements and `Some(T)` for found elements.
///
/// For usage see [`Join::maybe()`].
///
/// WARNING: Do not have a join of only `MaybeJoin`s. Otherwise the join will
/// iterate over every single index of the bitset. If you want a join with
/// all `MaybeJoin`s, add an `EntitiesRes` to the join as well to bound the
/// join to all entities that are alive.
///
/// [`Join::maybe()`]: ../join/trait.Join.html#method.maybe
pub struct MaybeJoin<J: Join>(pub J);
impl<T> Join for MaybeJoin<T>
where
T: Join,
{
type Mask = BitSetAll;
type Type = Option<<T as Join>::Type>;
type Value = (<T as Join>::Mask, <T as Join>::Value);
// SAFETY: This wraps another implementation of `open`, making it dependent on
// `J`'s correctness. We can safely assume `J` is valid, thus this must be
// valid, too. No invariants to meet.
unsafe fn open(self) -> (Self::Mask, Self::Value) {
let (mask, value) = self.0.open();
(BitSetAll, (mask, value))
}
// SAFETY: No invariants to meet and the unsafe code checks the mask, thus
// fulfills the requirements for calling `get`
unsafe fn get((mask, value): &mut Self::Value, id: Index) -> Self::Type {
if mask.contains(id) {
Some(<T as Join>::get(value, id))
} else {
None
}
}
#[inline]
fn is_unconstrained() -> bool {
true
}
}
// SAFETY: This is safe as long as `T` implements `ParJoin` safely. `MaybeJoin`
// relies on `T as Join` for all storage access and safely wraps the inner
// `Join` API, so it should also be able to implement `ParJoin`.
#[cfg(feature = "parallel")]
unsafe impl<T> ParJoin for MaybeJoin<T> where T: ParJoin {}
/// `JoinIter` is an `Iterator` over a group of `Storages`.
#[must_use]
pub struct JoinIter<J: Join> {
keys: BitIter<J::Mask>,
values: J::Value,
}
impl<J: Join> JoinIter<J> {
/// Create a new join iterator.
pub fn new(j: J) -> Self {
if <J as Join>::is_unconstrained() {
log::warn!(
"`Join` possibly iterating through all indices, you might've made a join with all `MaybeJoin`s, which is unbounded in length."
);
}
// SAFETY: We do not swap out the mask or the values, nor do we allow it by
// exposing them.
let (keys, values) = unsafe { j.open() };
JoinIter {
keys: keys.iter(),
values,
}
}
}
impl<J: Join> JoinIter<J> {
/// Allows getting joined values for specific entity.
///
/// ## Example
///
/// ```
/// # use specs::prelude::*;
/// # #[derive(Debug, PartialEq)]
/// # struct Pos; impl Component for Pos { type Storage = VecStorage<Self>; }
/// # #[derive(Debug, PartialEq)]
/// # struct Vel; impl Component for Vel { type Storage = VecStorage<Self>; }
/// let mut world = World::new();
///
/// world.register::<Pos>();
/// world.register::<Vel>();
///
/// // This entity could be stashed anywhere (into `Component`, `Resource`, `System`s data, etc.) as it's just a number.
/// let entity = world
/// .create_entity()
/// .with(Pos)
/// .with(Vel)
/// .build();
///
/// // Later
/// {
/// let mut pos = world.write_storage::<Pos>();
/// let vel = world.read_storage::<Vel>();
///
/// assert_eq!(
/// Some((&mut Pos, &Vel)),
/// (&mut pos, &vel).join().get(entity, &world.entities()),
/// "The entity that was stashed still has the needed components and is alive."
/// );
/// }
///
/// // The entity has found nice spot and doesn't need to move anymore.
/// world.write_storage::<Vel>().remove(entity);
///
/// // Even later
/// {
/// let mut pos = world.write_storage::<Pos>();
/// let vel = world.read_storage::<Vel>();
///
/// assert_eq!(
/// None,
/// (&mut pos, &vel).join().get(entity, &world.entities()),
/// "The entity doesn't have velocity anymore."
/// );
/// }
/// ```
pub fn get(&mut self, entity: Entity, entities: &Entities) -> Option<J::Type> {
if self.keys.contains(entity.id()) && entities.is_alive(entity) {
// SAFETY: the mask (`keys`) is checked as specified in the docs of `get`.
Some(unsafe { J::get(&mut self.values, entity.id()) })
} else {
None
}
}
/// Allows getting joined values for specific raw index.
///
/// The raw index for an `Entity` can be retrieved using `Entity::id`
/// method.
///
/// As this method operates on raw indices, there is no check to see if the
/// entity is still alive, so the caller should ensure it instead.
pub fn get_unchecked(&mut self, index: Index) -> Option<J::Type> {
if self.keys.contains(index) {
// SAFETY: the mask (`keys`) is checked as specified in the docs of `get`.
Some(unsafe { J::get(&mut self.values, index) })
} else {
None
}
}
}
impl<J: Join> std::iter::Iterator for JoinIter<J> {
type Item = J::Type;
fn next(&mut self) -> Option<J::Type> {
// SAFETY: since `idx` is yielded from `keys` (the mask), it is necessarily a
// part of it. Thus, requirements are fulfilled for calling `get`.
self.keys
.next()
.map(|idx| unsafe { J::get(&mut self.values, idx) })
}
}
/// Clones the `JoinIter`.
///
/// # Examples
///
/// ```
/// # use specs::prelude::*;
/// # #[derive(Debug)]
/// # struct Position; impl Component for Position { type Storage = VecStorage<Self>; }
/// # #[derive(Debug)]
/// # struct Collider; impl Component for Collider { type Storage = VecStorage<Self>; }
/// let mut world = World::new();
///
/// world.register::<Position>();
/// world.register::<Collider>();
///
/// // add some entities to our world
/// for _ in 0..10 {
/// let entity = world.create_entity().with(Position).with(Collider).build();
/// }
///
/// // check for collisions between entities
/// let positions = world.read_storage::<Position>();
/// let colliders = world.read_storage::<Collider>();
///
/// let mut join_iter = (&positions, &colliders).join();
/// while let Some(a) = join_iter.next() {
/// for b in join_iter.clone() {
/// # let check_collision = |a, b| true;
/// if check_collision(a, b) {
/// // do stuff
/// }
/// }
/// }
/// ```
///
/// It is *not* possible to clone a `JoinIter` which allows for
/// mutation of its content, as this would lead to shared mutable
/// access.
///
/// ```compile_fail
/// # use specs::prelude::*;
/// # #[derive(Debug)]
/// # struct Position; impl Component for Position { type Storage = VecStorage<Self>; }
/// # let mut world = World::new();
/// # world.register::<Position>();
/// # let entity = world.create_entity().with(Position).build();
/// // .. previous example
///
/// let mut positions = world.write_storage::<Position>();
///
/// let mut join_iter = (&mut positions).join();
/// // this must not compile, as the following line would cause
/// // undefined behavior!
/// let mut cloned_iter = join_iter.clone();
/// let (mut alias_one, mut alias_two) = (join_iter.next(), cloned_iter.next());
/// ```
impl<J: Join> Clone for JoinIter<J>
where
J::Mask: Clone,
J::Value: Clone,
{
fn clone(&self) -> Self {
Self {
keys: self.keys.clone(),
values: self.values.clone(),
}
}
}
macro_rules! define_open {
// use variables to indicate the arity of the tuple
($($from:ident),*) => {
impl<$($from,)*> Join for ($($from),*,)
where $($from: Join),*,
($(<$from as Join>::Mask,)*): BitAnd,
{
type Type = ($($from::Type),*,);
type Value = ($($from::Value),*,);
type Mask = <($($from::Mask,)*) as BitAnd>::Value;
#[allow(non_snake_case)]
// SAFETY: While we do expose the mask and the values and therefore would allow swapping them,
// this method is `unsafe` and relies on the same invariants.
unsafe fn open(self) -> (Self::Mask, Self::Value) {
let ($($from,)*) = self;
let ($($from,)*) = ($($from.open(),)*);
(
($($from.0),*,).and(),
($($from.1),*,)
)
}
// SAFETY: No invariants to meet and `get` is safe to call as the caller must have checked the mask,
// which only has a key that exists in all of the storages.
#[allow(non_snake_case)]
unsafe fn get(v: &mut Self::Value, i: Index) -> Self::Type {
let &mut ($(ref mut $from,)*) = v;
($($from::get($from, i),)*)
}
#[inline]
fn is_unconstrained() -> bool {
let mut unconstrained = true;
$( unconstrained = unconstrained && $from::is_unconstrained(); )*
unconstrained
}
}
// SAFETY: This is safe to implement since all components implement `ParJoin`.
// If the access of every individual `get` leads to disjoint memory access, calling
// all of them after another does in no case lead to access of common memory.
#[cfg(feature = "parallel")]
unsafe impl<$($from,)*> ParJoin for ($($from),*,)
where $($from: ParJoin),*,
($(<$from as Join>::Mask,)*): BitAnd,
{}
}
}
define_open! {A}
define_open! {A, B}
define_open! {A, B, C}
define_open! {A, B, C, D}
define_open! {A, B, C, D, E}
define_open! {A, B, C, D, E, F}
define_open! {A, B, C, D, E, F, G}
define_open! {A, B, C, D, E, F, G, H}
define_open! {A, B, C, D, E, F, G, H, I}
define_open! {A, B, C, D, E, F, G, H, I, J}
define_open! {A, B, C, D, E, F, G, H, I, J, K}
define_open! {A, B, C, D, E, F, G, H, I, J, K, L}
define_open! {A, B, C, D, E, F, G, H, I, J, K, L, M}
define_open! {A, B, C, D, E, F, G, H, I, J, K, L, M, N}
define_open! {A, B, C, D, E, F, G, H, I, J, K, L, M, N, O}
define_open! {A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P}
define_open!(A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q);
define_open!(A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R);
/// `Fetch`/`Read`/`Write`/etc. all implement `Deref`/`DerefMut` but Rust does
/// not implicitly dereference the wrapper type when we are joining which
/// creates annoying scenarios like `&*entities` where we have to reborrow the
/// type unnecessarily.
///
/// So instead, we implement `Join` on the wrapper types and forward the
/// implementations to the underlying types so that Rust doesn't have to do
/// implicit magic to figure out what we want to do with the type.
macro_rules! immutable_resource_join {
($($ty:ty),*) => {
$(
impl<'a, 'b, T> Join for &'a $ty
where
&'a T: Join,
T: Resource,
{
type Type = <&'a T as Join>::Type;
type Value = <&'a T as Join>::Value;
type Mask = <&'a T as Join>::Mask;
// SAFETY: This only wraps `T` and, while exposing the mask and the values,
// requires the same invariants as the original implementation and is thus safe.
unsafe fn open(self) -> (Self::Mask, Self::Value) {
self.deref().open()
}
// SAFETY: The mask of `Self` and `T` are identical, thus a check to `Self`'s mask (which is required)
// is equal to a check of `T`'s mask, which makes `get` safe to call.
unsafe fn get(v: &mut Self::Value, i: Index) -> Self::Type {
<&'a T as Join>::get(v, i)
}
#[inline]
fn is_unconstrained() -> bool {
<&'a T as Join>::is_unconstrained()
}
}
// SAFETY: This is just a wrapper of `T`'s implementation for `ParJoin` and can
// in no case lead to other memory access patterns.
#[cfg(feature = "parallel")]
unsafe impl<'a, 'b, T> ParJoin for &'a $ty
where
&'a T: ParJoin,
T: Resource
{}
)*
};
}
macro_rules! mutable_resource_join {
($($ty:ty),*) => {
$(
impl<'a, 'b, T> Join for &'a mut $ty
where
&'a mut T: Join,
T: Resource,
{
type Type = <&'a mut T as Join>::Type;
type Value = <&'a mut T as Join>::Value;
type Mask = <&'a mut T as Join>::Mask;
// SAFETY: This only wraps `T` and, while exposing the mask and the values,
// requires the same invariants as the original implementation and is thus safe.
unsafe fn open(self) -> (Self::Mask, Self::Value) {
self.deref_mut().open()
}
// SAFETY: The mask of `Self` and `T` are identical, thus a check to `Self`'s mask (which is required)
// is equal to a check of `T`'s mask, which makes `get_mut` safe to call.
unsafe fn get(v: &mut Self::Value, i: Index) -> Self::Type {
<&'a mut T as Join>::get(v, i)
}
#[inline]
fn is_unconstrained() -> bool {
<&'a mut T as Join>::is_unconstrained()
}
}
// SAFETY: This is just a wrapper of `T`'s implementation for `ParJoin` and can
// in no case lead to other memory access patterns.
#[cfg(feature = "parallel")]
unsafe impl<'a, 'b, T> ParJoin for &'a mut $ty
where
&'a mut T: ParJoin,
T: Resource
{}
)*
};
}
immutable_resource_join!(Fetch<'b, T>, Read<'b, T>, ReadExpect<'b, T>);
mutable_resource_join!(FetchMut<'b, T>, Write<'b, T>, WriteExpect<'b, T>);